Description
Your students will love music reading with this fun and engaging music reading music theory bundle!
Our first music reading music theory bundle includes three games that will help your students develop understanding and mastery with flats, scores, and sharps.
The three music reading music theory games included are Flamingo Flats (flats), Scarecrow Scores (scores), and Shrimp Sharps (sharps).
What’s included in the Music Reading Bundle 1 – Music Reading Music Theory Games
You will receive 3 complete music theory games:
- Flamingo Flats
- Scarecrow Scores
- Shrimp Sharps
Included in these music games are:
- Flamingo Flats in 2 sizes: US letter & A4
- Flamingo Flats game board
- Flamingo Flats game cards
- 33 sight-reading cards in flat keys
- 4 flamingo game pieces
- 4 shrimp game pieces
- Flamingo Flats success poster
- Flamingo Flats activity sheet
- Bonus Flamingo Flats group game board (poster sized & A3)
- Scarecrow Scores in 2 sizes: US letter & A4
- Scarecrow Scores game board
- Scarecrow Scores game cards
- Level 1 and Level 2 measure cards
- 8 crow game pieces
- Scarecrow Scores success poster
- Scarecrow Scores activity sheet
- Not included but needed: 1 die
- Shrimp Sharps game in 2 sizes: US letter & A4
- Shrimp Sharps game board
- Shrimp Sharps game cards
- 33 sight-reading cards in sharp keys
- 4 flamingo game pieces
- 4 shrimp game pieces
- Shrimp Sharps success poster
- Shrimp Sharps activity sheet
- Bonus Shrimp Sharps group game board (poster sized & A3)
How to play these Music Reading Music Theory Games
Play Flamingo Flats
While this looks like a checkers game, the movement is slightly different but just as easy.
Students identify how many notes should be flat on the sight-reading cards and move forward accordingly (e.g. 2 notes flat = 2 moves, 4 notes flat = 4 moves).
The flamingo and shrimp game pieces can move forward, sideways, and backwards.
And, of course, can jump the opponent if desired.
Whoever can get all their game pieces to the other side first wins!
See how it’s played in the video!
- A complete breakdown of what you get in the music game download
- A step-by-step tutorial for how to play the game
- A few teaching tips and suggestions
Don’t see the video above? Watch How to Play Flamingo Flats hereÂ
Play Scarecrow Scores
In essence, Scarecrow Scores is a very easy game to play.
You roll a die and move your crow game piece forward.
The difficulty lies in knowing how to read the actual score (which, we include a move guide in case you as the teacher need a refresher).
If the student rolls a 3, they move forward 3 measures. If they roll a 6, they move forward 6 measures.
If they reach a repeat sign, they have to return to the beginning (or to a forward-facing repeat sign, if you added that).
Whoever reaches the final bar line first wins!
There are literally dozens of ways to play this game and your students will never be confused with score reading again!
See how it’s played in the video!
- A complete breakdown of what you get in the music game download
- A step-by-step tutorial for how to play the game
- A few teaching tips and suggestions
Don’t see the video above? Watch How to Play Scarecrow Scores here.
Play Shrimp Sharps
While this looks like a checkers game, the movement is slightly different but just as easy.
Students identify how many notes should be sharp on the sight-reading cards and move forward accordingly (e.g. 2 notes sharp = 2 moves, 4 notes sharp = 4 moves).
The flamingo and shrimp game pieces can move forward, sideways, and backwards.
And, of course, can jump the opponent if desired.
Whoever can get all their game pieces to the other side first wins!
See how it’s played in the video!
-
- A complete breakdown of what you get in the music game download
- A step-by-step tutorial for how to play the game
- A few teaching tips and suggestions
Don’t see the video above? Watch How to Play Shrimp Sharps on YouTube here.
Reviews
There are no reviews yet.